package input import "context" type Point struct { X, Y int32 } type MouseEvent struct { Message uint32 Point Point Data uint32 } type KeyboardEvent struct { Message uint32 VKCode uint32 ScanCode uint32 Flags uint32 } type InputHandler interface { Install(ctx context.Context, onMouse func(MouseEvent) bool, onKey func(KeyboardEvent) bool) error Uninstall() SetCursorPos(x, y int32) bool ShowCursor(show bool) GetScreenResolution() (int32, int32) RequestFocus() SetCursorClip(clip bool) }